Original Concept I painted in Photoshop - Cowboy Hunter
CLOSEUPS:
OTHER RENDERS FROM MAYA 2016 MENTAL RAY
EXPORTED MAPS FROM ZBRUSH & SUBSTANCE PAINTER
Ambient Occ, Curvature, Displacement, Normal, Color/Diffuse, and ID map.
Ambient Occ, Curvature, Displacement, Normal, Color/Diffuse, and ID map.
2.) AMPHIBIAN STUDY - BY AUDREY C EVERETT
CLOSE UP RENDERS FROM ZBRUSH.
EXPORTED MAPS FROM ZBRUSH
3.) MALE ANATOMY STUDY - BY AUDREY C EVERETT
Below are some close-up shots I snapped along the way.
4) STYLIZED GAME CHARACTER (8K-CONTRACT) - CONCEPT BY EDUOARD D.
OTHER RENDERS FROM MAYA 2016 MENTAL RAY - POSING FROM MIXAMO
5.) STYLIZED CHARACTER - CONCEPT BY AUDREY C EVERETT
Original Concept I painted in Photoshop.
Followed by the sculpt.
6.) STYLIZED GAME CHARACTER - CONCEPT BY AUDREY C EVERETT
BAKED MAPS FROM SUBSTANCE PAINTER
BAKED MAPS FROM SUBSTANCE PAINTER
7.) STYLIZED RECREATIONAL CHARACTER - TEAM PRODUCTION
8.) LOW-POLY CHARACTER FOR DYNAMICS - CONCEPT BY AUDREY C EVERETT
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